Easy Money Before Leaving Heroes Guild Fable

The Lost Chapters

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Here it is, your one stop hub for all of the added material. Much of the new Lost Chapters content can be accessed before you reach the end of the game. Read below to learn about all of the side quests and when you can do them.

Bowerstone

Find the Mushrooms - Evil
If you explore Bowerstone early in the game, you'll eventually be prompted to go see a mother and her sick child. The mother tells you that you need to bring back Blue Mushrooms to cure the child's ailment.

The first and second mushrooms can be found in the Heroes' Guild. Fish for one near the Demon Door. The other can be gotten by going into the Guild Woods and killing the man there. Talk to him and get his letter anyways. He'll want you to deliver it to his girlfriend in Oakvale. Now you can be extra evil and tell her the letter is from you.

You'll get the third mushroom in the Picnic Area. Kill the girl there to take her mushroom.

The final mushroom is in Barrow Fields. You'll find a trader there willing to sell it for 1500 Gold. That's pretty overpriced, especially considering that the punishment for stealing is only 750 Gold...

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Find the Mushrooms - Good
If you explore Bowerstone, you'll eventually be prompted to go see a mother and her sick child. The mother tells you that you need to bring back Blue Mushrooms to cure the child's ailment.

The first and second mushrooms can be found in the Heroes' Guild. Fish for one near the Demon Door. The other can be gotten by going into the Guild Woods and delivering a letter to his girlfriend in Oakvale for him.

You'll get the third mushroom in the Picnic Area. Show her some expression love and she'll give up her mushroom. The final mushroom is in Barrow Fields. You'll find a trader there willing to sell it for 1500 Gold. Buy it from him to bring back to the witch.

Lost Books
Go to the Bowerstone School as soon as you are allowed into the town. There, you'll learn that Lady Grey has sold some of the books. Bring 8 evil books back and you'll be rewarded with a Dark Wizard Hat. Bring back some nicer reading material and you'll get a Bright Wizard Hat. Keep returning books to fill up the entire collection for a Silver Key.

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Oakvale

Chicken Punting
Once you arrive in town, look for a man on the east side of town, marked by a green dot. He'll ask you to go down to the beach and get rid of the trouble makers that have been interfering with his contest. Complete the Pirate's Booty quest and then talk to him again. He'll open up the Chicken Kicking Contest. Score over 150 points and you'll get a Silver Key. If you score over 250 points, you'll get the Grand Chicken Hat.

Murder With a Twist - Evil
Behind the house where you originally saw the adulterous couple, you can find a guard who wants a man killed. He's willing to give you 1000 Gold to do the job too. Agree to take the job and go find him at Twinblade's Tent. Pull out your weapon a few times and he'll realize why you're there. He'll offer you 2,000 Gold to go kill the guard, who happens to be his brother. Refuse and it will go up to 2,500. Evil people don't kill bandits. It looks too nice on paper. Take the money back and kill the guard.

Murder With a Twist - Good
Behind the house where you originally saw the adulterous couple, you can find a guard who wants a man killed. He's willing to give you 1000 Gold to do the job too. Agree to take the job and go find him at Twinblade's Tent. Pull out your weapon a few times and he'll realize why you're there. He'll offer you 2,000 Gold to go kill the guard, who happens to be his brother. Refuse and it will go up to 2,500. Since you're trying to be good, accept the money but then kill him. Hey, he was a bandit anyways. Go back to the guard and collect your reward.

Darkwood Bordello - Darwood Lake Region

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Big Pimping - Evil
After you complete the Trader Escort quest, the door to the Bordello will open in the Darkwood Lake region. Go inside and sample the wares. You can sleep with any of the ladies, for a price. The Madame will tell you that she's been trying to wrest control of the Bordello from the cruel owner. Talk to him and you'll learn he has a soft spot for beer. Start handing him beers and he'll get so liquored up that he'll pass out and reveal the location of the deeds to the building. Go dig them up under the tree by the lake and you'll have ownership of this place. Now every girl has to sleep with you whenever you want. Score! Since you're an evil sort, don't let the Madame change this into a refuge shelter. Open it up for business and be twice the tyrant that the previous boss was.

Big Pimping - Good
After you complete the Trader Escort quest, the door to the Bordello will open in the Darkwood Lake region. Go inside and sample the wares. You can sleep with any of the ladies, for a price. The Madame will tell you that she's been trying to wrest control of the Bordello from the cruel owner. Talk to him and you'll learn he has a soft spot for beer. Start handing him beers and he'll get so liquored up that he'll pass out and reveal the location of the deeds to the building. Go dig them up under the tree by the lake and you'll have ownership of this place. Now every girl has to sleep with you whenever you want. Score! Playing as a good guy, you should talk to the Madame and agree to hand over the deed and turn this into a refuge shelter.

Don't forget to open the Demon Door by sleeping with 10 women from the Bordello as well as fishing in the pond before leaving. You can also find the Redhead Wig upstairs in the trunk.

Fisher's Creek

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Fishing Contest

After you get your fishing rod, don't forget to go talk to the man standing by the docks. He'll tell you about a fishing contest he is running. If you catch a fish larger than 50g, he'll give you first prize. The prize package consists of a Silver Key, the Fisherman's Hat, and the Rod of Champions. You can easily catch a big enough fish on the docks right in front of you. You'll want to return the fish to him quickly to be judged. If you wait too long, the fish won't be able to be entered, so go talk to him as soon as you catch a monster.

Heroes' Guild

Trader Rescue Quest


After taking down Twinblade, return to the Guild and you'll find the Trader Rescue/Trader Massacre quest available. This is a simple enough quest to complete on either side. For the Rescue Quest, you'll begin by teleporting to Twinblade's Camp. Your job is to make sure that none of the Trader's die by safely escorting them to the main exit. Clear out the map of any bandits before talking to a Trader. Once the map is clear, you'll notice two green dots. One of them is a hired thug that you can give some money to and recruit his services. This might not be a bad idea. The other is the Trader. Talk to him and more bandits will come out, so do your best to protect the Trader.

When the area is clear bring him to the exit and and go to the next area to find the other two. Get rid of all of the bandits quickly and then talk to one of the Traders them with you. When you get back to the main area, more enemies will attack. Watch the Traders' health. When it starts going down, ignore everything else and stop them from getting hurt. Bring them to the exit to finish the quest.

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Trader Massacre Quest


The evil side of this quest is slightly easier. Go to the Barrow Fileds area and kill every guard and Trader. As more guards come in, shoot them with arrows until they get close enough to clobber with a blade. When you've finished, a cutscene will show you the last Trader. You can choose to kill him or let him go. Real evil people would kill this poor sap.

Darkwood Disturbance


This quest is available at the time you receive the Graveyard Path Quest and can be started by going to the Darkwood Lake region. There you'll find a woman who needs a little bit of help stopping some minions from opening a dimensional portal and summoning a strange creature. Your first job is to simply clear the field of the minions. By now you should be familiar with them and it shouldn't be a problem. Look for a glowing structure and bring your companion to it. She'll begin to recite an incantation to seal the portal. The only problem is that she needs some time to do it.

A timer will appear on the corner of the screen next to your companion's life bar. It has to fill completely up before you or she dies to complete the quest. We found that area spells worked best to stop the minion onslaught. If you stand beside her and continuously cast them, the minions will be repelled and won't be able to do any damage. Keep at it until she announces that she is done and you'll complete the quest.

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The Lost Chapters

The Ransom Victim


This quest is available immediately after beating Jack of Blades. Take this quest and head to Knothole Glade. Find the Chief and talk to him to learn that his son has been kidnapped by bandits and is being held for ransom. You'll have to get him out of the Witchwood Cave, but you don't have to bring him back to the Chief. Turns out his other son wants that brother dead. The choice is yours who you turn him over to.

Follow the map over to the Witchwood cave where you first found the Alchemist. The bandits there will tell you that their boss is inside. The head bandit asks for 7,500 Gold in ransom. If you decide you'd rather not pay, you can simply kill him and deal with the bandits outside. If you fork over the money, the bandits won't hurt you. Either way, you're going to have a tough battle bringing the kid back to town.

If you gave the 7,500 Gold to the bandits, they won't bother you on the trip back. Wasps, balverines, and trolls will in their place. No matter which route you choose, the best method is to tell the boy to wait at the beginning of each new screen and then clearing out the danger ahead. The boy can easily die from the strong enemies. Keep an eye on his health to make sure nothing has gotten past you.

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Back in the town, you can hand the boy over to his brother for 60 evil points, or do the right thing and bring him back to his father. Both ways give you a completion of the quest.

Prophets of the Fire Heart


To begin the true quest of the Lost Chapter, you'll have to go back to the Guild. Outside at the Boasting Platform, you'll find the ghost of Scythe warning of coming danger. Also, a new Demon Door will appear. It will let you through since you have the mask you ripped off of Jack's face. Inside you'll find some prophets who are encased in crystals. Only solving a puzzle will let them free, or kill them. Both outcomes end with you getting the Fire Heart, so don't worry about being evil or good.

To release the prophets, you need to turn all of the symbols into suns. Likewise, if you want to kill them you need to turn all of the symbols into moons. By stepping on a tile, you change it from a moon to a sun or vice versa. This challenge consists of 5 such puzzles. Each of them is easily solved even if you make a mistake. If you find yourself having to step onto a moon when you are trying to turn everything into suns, simply step forward twice (once past the tile in question) and then back again. If you find yourself in a corner, this two steps forward followed by one back will get you out of any jam. Just don't make a habit of doing this from the beginning or you will run out of time. Complete five of these puzzles in either direction and you'll get the Fire Heart.

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Ship of the Drowned


Now that you have the Fire Heart, you need to use it to summon the Ship of the Drowned. Begin by teleporting to Hook Coast and climbing the lighthouse. Find the little platform at the top and place the Fire Heart in it. Once you go back outside, you'll see that a Summoner is trying to destroy the Fire Heart. Don't let it! Run over and attack that guy to protect your treasure. Once you kill him, you'll be informed that there are two more that need dealing with.

Use your minimap and follow the gold guild symbols to find the other two. Do it quickly, because they are slowly breaking the Fire Heart. Along the way you'll have to fight some Minions. Knock out the two Summoners to complete the quest.

The Oracle of Snowspire


Immediately after killing the last Summoner, you'll hop onto the ship you summoned and ride it off into the wilderness. Finally, you'll arrive at the Lost Bay - a new land. Start by running to the right and going down a path to the water. Fish there and you'll find an Elixir of Life. Nearby, you'll see a 30 Key Silver Chest that you'll have to come back for later. Inside it is The Avenger. Head back up the path. Just when you arrive at the house, look for a grave. Dig in it to find another Silver Key. Go up the stairs into the house to find a chest contiaining a Resurrection Phial. Downstairs are some barrels. Smashing them open will reveal a Furite Swirl Torso Tattoo and a Diamond.

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Go outside and start walking up the stairs. At the first platform, go to the left and you'll find a chest with the Holy Warrior Helm. Further up the path you'll find an Ice Troll. These guys can be beaten with the same tactics you've been using against the Rock Trolls. Roll in and start hitting them. When they jump up in the air, roll back and hold down block. As soon as the barrier goes back down, roll back in. You have to be fast in trying to approach these guys. Instead of throwing things at you, they'll shoot a line of ice that will knock you back. Roll diagonally towards them and avoid coming straight at their attacks to get in close. Continue on to the Northern Foothills when you have disposed of this guy.

In the Northern Foothills, look for a dead body to your left when you enter. He won't be needing that book or the Red Meat, so pick them up. Just ahead there is a crack in the wall. Fish there for an Elixir of Life. Then grab the Ages of Will Potion from the chest ahead on the right. Fight your way past the Minions guarding the path. Just when the trail makes a bend to the west, look for a grave. Dig there to find the Furite Stripe Face Tattoo. Open the chest near the fork in the road to pick up a Health Augmentation and then follow your map to go into Archon's Shrine.

Run past the Guild Transporter and you'll see a patch of ice. Run across it and look for a trail going up the hill. There you'll find a chest with Orkon's Club in it. Follow the trail along to the east. When you can turn uphill, go straight instead and you'll find yourself at a stream. Fish there to find an Elixir of Life. Continue up the path into the shrine. After the cutscene, you're told to continue on to Snowspire. Before you do, go to the north and look for a chest with the Daemon Warrior Helm. Next, go back and take the western trail. Fish in the lake to find a Will Master Elixir. Then, go west to enter Snowspire Village.

Snowspire Village
Scythe tells you that your new job is to seek out the Glyphs of Inquiry. First, explore the town. Stock up on any items you may need and feel free to loot the shelves. The Fire Assassin Outfit is littered throughout people's cabinets in the town. You'll also find quite a few new Tattoo Cards if you like stealing. When you're ready, go back through Archon's Shrine to the Northern Foothills. This time go north.

Necropolis
The four Glyphs that you are searching for are buried in graves thoughout this area. The places you should dig to search for them are marked by green dots on your mini map, but the actual locations of the Glyphs is random. You'll have to go through and dig each one up to find them. If you dig up the wrong grave, you'll be attacked by Minions. Some graves, however, contain some handy items so your search won't be fruitless.

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In addition to digging the graves, you can also find the last Demon Door. This one will only let you in if you give him all of your Silver Keys. Don't do it until you've opened every Silver Key Chest in the game, because you can't get them back. There are several chests in this area which contain a Mana Augmentation and an Ages of Skill Potion. The real treasure is the 25 Key Silver Chest which has the full Archon's Battle Suit. Lastly, there is a fishing spot in the river where you can find a Silver Key.

Once you have three of the Glyphs, all of the green dots save for one will disappear. Follow the trail to find it and you'll come across another Ice Troll. Take him down and then walk forward to claim your last Glyph. You'll be confronted by several Minions and Summoners. With them out of the way, you'll get your final Glyph and finish the quest. Head back to Snowspire.

Your next task is to go to Archon's Shrine and talk to Briar Rose. Before you do, use the new expressions you learned in front of the shrine to learn more about the history of the world.

The Souls of Heroes


To open thre Bronze Gate, you need to trap the souls of three heroes in Jack's mask. Briar Rose tells you that the first one is Thunder and that you can find him in Knothole Glade.

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Good
In Knothole Glade, talk to Thunder. He'll tell you to go to the Arena and search for the souls of past fighters.

In the Hall of Heroes you'll find several Summoners terrorizing everyone. Kill them and keep going. Grab the potions in the Arena Anteroom and continue into the Arena itself. First you'll fight a Rock Troll, an Earth Troll, and two Minions. The second wave has two Rock Trolls and four Minions. After that you'll be faced with two waves of Minions and Balverines followed by two waves of Minions and Summoners. As usual, area effect spells work best in the Arena. Keep yourself from getting surrounded. In the early rounds, stay close to one of the Trolls so that you don't have two of them constantly bombarding you with projectiles so that you'll have a chance to deliver some hits.

Evil
Kill Thunder and take his soul. It's that simple.

Return to the Shrine and release your collected soul. The second soul that you need to collect is one of a Heroine. As always, you have two choices.

Good
Travel to Oakvale. Your mother's soul is your target, so head to the graveyard where she is buried. Your mother gives up her soul willingly, but you'll have to battle a legion of Screamers to get it. The Screamers can quickly drain your life. Make sure you keep moving and swinging away at the crowds of them. Using Slow Time can help, but don't try to use any spell that takes time to charge up. Keep moving back and forth across the battlefield taking them down until a cutscene tells you that you've done enough.

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Evil
Kill Briar Rose and take her soul. Attacking her initiates the battle, just like with Thunder. Briar Rose uses trickery to make this battle tough, but it still is a piece of cake. She'll create clones of herself which you should run around smashing until you come across the real one. Once you do, she'll try to attack. If you simply keep swinging, she won't be able to get an attack off. After a while, she'll repeat the cloning process. Just keep swinging away with a big object to get her soul.

The last soul you'll have to get is the Oldest Soul. Travel to the Guild in search of more clues. There you'll find that the Guildmaster is holed up in the woods and that you can find Nostro's Soul in the Lychfield Graveyard.

Good
Teleport to Lychfield. Follow the Guild Seal north and you'll find quite a surprise. The undead are fighting the Minions and Summoners! You can join in on the fun or just run past it to the Circle of the Dead. Nostro is willing to give up his soul, but you'll have to earn it in battle so that he feels like a warrior. In order to hurt him, you'll first have to take out the undead soldiers sworn to protect him. You can only hurt him when he takes a more earthly form and stops being transparent. For each undead soldier you kill, he'll go opaque for a brief amount of time. This is when you should attack him. You can easily roam the outer edges of the field and pluck these guys out with arrows, but the undead enemies are so weak at this point in the game that running in to the middle and just swinging away works just as well. Simply swing at the group of undeads, then turn and launch a combo on Nostro. He'll be dead in no time.

Evil
Go to the Guild Woods in search of the Guildmaster. Some Guards will try to stop you, but they won't do a very good job. Inside, the Guildmaster will send the Guards after you. Don't worry about the Guildmaster, focus your attention on the Guards instead. He'll heal them and cast Physical Shield on them, but it should only be a matter if time before you take them all out. After you do, the Guildmaster will ask you to change your mind. Tell him that you don't want Nostro's soul and you'll give him a nice clobbering.

The Final Battle

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With all three souls, head back to Archon's Shrine to open the Bronze Gate. When you're ready, walk through it for your final confrontation with Jack of Blades.

Jack of Blades has apparently turned into a dragon. While he may look tough, this battle is actually quite easy. Jack the dragon has three main attacks. He will leap up into the air and stomp at you if you get too close. Also, he will fly in the air and send flames across the rear part of the battleground. The final, and rarest attack, is to land on the edge of the arena and shoot three fireballs at you.

Begin the battle by running halfway up one of the staircases in the back corner. From there, start shooting arrows at the dragon's head. If you have any spells that can up your attack, use them. If you stay where you are, the stomp attack won't be strong enough to travel all the way to you. Also, the attack where Jack flies in the air and blows fire down at you will go behind you and miss you. Stay where you are and fire away. Only move if Jack does the rare move. You'll know it is coming when he suddenly lands either next to you or across from you. This is when you should roll away from the fireballs.

After you take off a good chunk of life, Jack will call up Minions and Summoners to attack you. Quickly get rid of them and get back to your safe position to keep attacking. Towards the end, Jack will be flying more than he will be on the ground, so wait out the time periods by clearing the field of any riff-raff.

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Once his life is gone, the mask absorbs Jack of Blades soul. You're left with one final option: Do you put on the mask and use the unholy power or destroy it once and for all? The choice is yours.

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In This Wiki Guide

Fable: The Lost Chapters

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The Little Mermaid - Official Teaser Trailer

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Source: https://www.ign.com/wikis/fable-the-lost-chapters/The_Lost_Chapters

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